Layers of Agility – Deliver, Improve, Manage
Kaizen was created in Japan following World War II. The word Kaizen means “continuous improvement”. It comes from the Japanese words 改 (“kai”) which means “change” or “to correct” and 善 (“zen”) which means “good”.
IE != CSS3 + HTML5
For most, browser compatibility is seen as an annoyance on web projects – and hardly surprising given the emergence of HTML5 and CSS3, and the far-too-hasty adopting of standards still considered experimental. In term of HTML5/CSS3, Chrome supports them best – but how often is that a required browser? Although losing ground, Internet Explorer is [...]
Using Kanban for Scrum improvement
…. sprinters believe that — someday — somebody will run the 100 meters and the clock will read 0.00 Before I start it is important to note, with Lean/Kanban, we are entering an area trod by Agile/Scrum, and people’s need to have abstract generic solutions. In order to properly utilise these processes, requires thought and [...]
TB-303 – Legendary, down to exploratory testing
The 303 – gave birth to music culture, that I still follow today – techno (a very maligned and misunderstood form of music, but then I am biased). As with all technology there are rules, but they can be manipulated to discover something new. Something Roland is figure on was a sound that wasn’t even [...]
VS2010 Automated Testing – Extraction Rules and Conditions
To validate values on screen is easy, as Visual Studio provides method of extraction values displayed on screen in a number of ways. I found the most reliable is to extract using relevant field id and/or name, but good markup practices are not always observed. The method demonstrated here is to use the html code [...]
Lean Software Delivery with Kanban and TFS 2010
A common mistake is that people assume because of the technologies they use, and the tools used on a project, that Agile/Lean development practice don’t apply. Tools should not dictate the way you work, they should compliment it. This is presentation on implementing Lean Software Delivery with Kanban and Team Foundation Server 2010.
Kanban 1s Game
Jon Jagger’s Kanban 1s Game A game can always help understand logic puzzles, and that’s the way to understand how Kanban works in a simulation. The advantage of using games to learn is that people will make more honest choices, as there are no company or project pressures to influence their choices. It’s based on [...]







